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Kadesh Priestess
Scalding Chill
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Posted - 2010.12.02 09:27:00 -
[1]
We tried release build on 2 different machines, however both of them were running Snow Leopard (at least the one i tried on). If it doesn't work for you - please write at least os x version. _____ EVE Fit |
Kadesh Priestess
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Posted - 2010.12.02 22:14:00 -
[2]
Originally by: Drexit Oh well, thats a pretty important feature - side by side comparison. Does my domi with purgers and spr's outtank a booster fit, etc. I understand you can still do that with the tab keystroke, but its not side by side, which is incredibly useful.
It's extremely unlikely to be implemented the way you requested it. For pyfa0 (gtk-based) we planned to provide setup comparison (in separate window, like product comparison is implemented on various online shops), this may be implemented in current pyfa too.
Besides, fast tab switching using some convenient hotkey system may help with comparing setups a bit :) _____ EVE Fit |
Kadesh Priestess
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Posted - 2010.12.04 10:45:00 -
[3]
Originally by: Aamrr For reasons already explained (performance, database queries, whatever you want to call it), we can't implement that feature. It would take too long to load the menus.
Actually there's number of ways to do this without severe performance hits, but we need to settle the war within our team on the need of this feature and how to implement it (if needed). I find it as must-have too, and requests posted here are just awesome :D _____ EVE Fit |
Kadesh Priestess
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Posted - 2010.12.04 13:07:00 -
[4]
In current release you can't. _____ EVE Fit |
Kadesh Priestess
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Posted - 2010.12.04 20:54:00 -
[5]
crazygirly and darth siidiious, please provide data on which OS you're using and under which OS account name you were logged on when got this error (what matters here if it's using some non-latin symbols or not, if account name is secret). _____ EVE Fit |
Kadesh Priestess
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Posted - 2010.12.06 08:44:00 -
[6]
Edited by: Kadesh Priestess on 06/12/2010 08:46:32 On windows you can alt-prsc (capture only current window to clipboard), paste in paint, save in any format you like. Or use any screenshot capturing software which will just silently place screenshot to your desktop. On mac you can use Cmd-Shift-4-Spacebar-click to get screenshot of any window to your desktop in handy png format. Under Gnome and KDE (linux) you can just alt-prsc, hit save and get said screenshot on your desktop.
Eft needs it as system would capture image of a whole program. As we don't use virtual desktop approach, imo it's functionality which shouldn't really belong to application and won't be implemented in pyfa. _____ EVE Fit |
Kadesh Priestess
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Posted - 2010.12.06 09:59:00 -
[7]
Originally by: Sellendis Edited by: Sellendis on 06/12/2010 09:48:52 Just a quick question. I noticed in the screen-shots the dark gray theme on Pyfa. Is that the OS theme influenced, or am i missing something here? Because the whole coloring theme kinda looks nice, maybe add color themes to Pyfa itself?
OS theme. And no, no custom theming for pyfa - following OS look (and feel wherever possible) was our intent since beginning. _____ EVE Fit |
Kadesh Priestess
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Posted - 2010.12.06 12:32:00 -
[8]
By the way, for those which are interested in latest features/bugfixes, there're daily auto-built packages: nighty Sometimes they may be broken, but they already contain several recent fixes (namely, crystal implants not affecting shield boost). _____ EVE Fit |
Kadesh Priestess
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Posted - 2010.12.07 09:06:00 -
[9]
Originally by: Liang Nuren Edited by: Liang Nuren on 07/12/2010 00:15:02 Ed: I'm not trying to take away your accomplishments BTW. I have always been a big fan of Pyfa, but I do like to have accurate facts. Also, I think that the dev team should be very careful when refusing requests. Try not to come off as an ass or make light of your customer's request. And they are your customers.
Agreed, but that happens only because someone posts before whole team agrees wrt some issue/request. So even if someone posts here 'no', things are still likely to change.
pg/cpu columns are being one of the examples :) _____ EVE Fit |
Kadesh Priestess
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Posted - 2010.12.08 09:12:00 -
[10]
Originally by: Luckytania 1) Does appear more accurate in some areas than EFT.
This is only partially true. While we already have several nice 'general' features (much more accurate capacitor stability/draintime simulator, more accurate missile flight range, etc etc), raw data provided by pyfa engine (called eos) may be wrong with regards to specific stacking penalties or certain modules being affected/not being affected when they shouldn't be. I'm responsible for framework which tests these calculations, but for now it's filled with 'common sense' knowledge w/o any actual testing in game, so calculations may have mistakes. I yet have to write tests for everything which is not skill and ship, so actual testing is far away from present time, and we'd really appreciate such miscalculations reported here or via our trac to fix'em asap.
Originally by: Luckytania 3) Nicely done NPC specific damage tables. (which do need to be populated "out of the box" as well as having the editor.)
Personally, i strongly believe that it should be an option in preference - by default there should be only uniform damage profile, preference menu should have 2 additional options - pure damage profiles (em/therm/ex/kin) and npc damage profiles, which will be added to damage profile menu and nicely grouped when corresponding option is enabled.
Originally by: Luckytania 1) *Really* need a delimiter of some sort between high/mid/low/rig slots. Perhaps as an interim approach merely three blank, or 'blank' as possible, lines could be inserted? (Just one between high/mid, another one between mid/low and one between low/rig. Three lines total.)
This will take some time as it requires us to rewrite from scratch standard widget used for fitting window. Sure, this is one of the features we want to see in pyfa.
Originally by: Luckytania 3) In the "Ships" list allow an option/method to list only the ships which already have definitions. Far more often than not I'm going back to examine/tweak already existing fits rather than creating a new one from scratch. Shorter lists are faster lists to see/perceive/select.
There's already ticket, if i understood you correctly: 68
Originally by: Luckytania 4) Allow fits to be saved along with the pilot. (As well as copy/duplicate and change the pilot on the copy.)
Same, sounds like part of 325
Originally by: Luckytania 5) *Show* Implants on the ship fit. But define/store them on the Pilot. (Purely nice to have: Some way to define "implant sets" per pilot for those who make use of Jump Clones to have Combat vs Mining or PvE vs PvP configurations sitting in the vats.)
This is already planned (almost since very beginning), support in calculation backend: 28 and in pyfa itself: 27
Originally by: Luckytania 6) Mining m3/minute as EFT had would be *very* nice. Especially if you do it similar to the new way of showing DPS broken up by drones/weapons/combined for drones/miners/aggregate.
I don't think we will broke it up, but we can make dps icon clickable to switch mining/damage modes - will it do?
Originally by: Luckytania 1) Fails to import any of the .cfg files from the EFT/Setups directory. (I tried three.)
We forgot to remove import functionality before release, at the moment it parses only EFT export format (like those guys post on the forums), cfg files have specifics, parsing of which yet has to be implemented.
Originally by: Luckytania 2) 100.2% on PG or CPU is not a "green" condition. It is a failed fit.
Colors were changed recently, now it looks orange. Will be available in next build. _____ EVE Fit |
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Kadesh Priestess
Scalding Chill
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Posted - 2010.12.08 09:19:00 -
[11]
Edited by: Kadesh Priestess on 08/12/2010 09:19:39
Originally by: Luckytania 4) Multiple windows containing the fit (center pane) *and* stats (right pane) is *really* needed. I routinely have multiple open in EFT to either a) perform tuning or compare results for various ships for the same pilot, or b) when setting up the same 'ship' for two or more pilots while making the necessary adjustments compensating for the pilot's differences in Skills.
No. This is question of concept and was discussed by team internally multiple times. We will provide another tools for comparing setups, but having virtual desktop with multiple fittings+stats windows open is not a way to go. _____ EVE Fit |
Kadesh Priestess
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Posted - 2010.12.08 10:55:00 -
[12]
What is windows padding and how exactly to set it to zero? I'm running pyfa just fine on win7 x64 atm.
Also please specify which theme you're using (i'm using classic theme, which is non-Aero - this usually makes the difference). _____ EVE Fit |
Kadesh Priestess
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Posted - 2010.12.08 14:56:00 -
[13]
Originally by: achoura It's Aero, and it doesn't happen under classic or basic :) Border padding is under Window Color* and Appearance. R.click > personalise > select aero > select window color > Advanced appearance settings > set border padding to zero.
Reproduced your crash on my win7, hopefully will be fixed sooner or later. Bug seems to be very complex.
Originally by: Vecila EvE says my archons tank in cap stable at 77.1% @ 81093/434.37s (and I checked), EFT says it's stable 78% @ 81094/466.7s (would prefer it didn't round up tbh, it's off by 30 seconds) and pyfa says 76.3% @ 81093.8/466.7s.
Which is correct?
The only proper answer is to go try ingame. Although Entity (we're using cap simulator written by him) says that value provided should be accurate, but to me it seems a bit pessimistic. _____ EVE Fit |
Kadesh Priestess
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Posted - 2010.12.08 20:53:00 -
[14]
Edited by: Kadesh Priestess on 08/12/2010 20:55:51
Originally by: Azuse shield defense ratings on chimera are wrong? 2754 vs 3273 in eft, this also makse triage 1.7K lower in pyfa than eft. ehp and resistance are correct however (see img).
Paste whole fitting please. Ships and skills are unlikely to be bugged. Also make sure to use uniform damage profile in eft. _____ EVE Fit |
Kadesh Priestess
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Posted - 2010.12.12 16:36:00 -
[15]
pyfa release candidate 2 will be available soon. It incorporates several fixes to calculations and multiple user interface improvements/fixes. _____ EVE Fit |
Kadesh Priestess
Scalding Chill
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Posted - 2010.12.14 07:05:00 -
[16]
Edited by: Kadesh Priestess on 14/12/2010 07:05:06
Originally by: S3nt3nc3 Small thing but can You make it to show mining yeld like it shows DPS ?
Sure, just a bit later (not in rc2 for sure). _____ EVE Fit |
Kadesh Priestess
Scalding Chill
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Posted - 2011.01.04 21:45:00 -
[17]
Edited by: Kadesh Priestess on 04/01/2011 21:45:25
Originally by: TorTorden Edited by: TorTorden on 04/01/2011 15:14:04 So far loving the hell out of it. but small suggestion could we have a small number stating how many fits there are for a certain group I.E( Battlecruiser (3) )
Agree here, also would be nice to have that small button which hides unused groups (i miss it so much), but unfortunately out GUI developer has no idea how to gather data for both things quickly. Hope he'll get to it sooner or later.
Originally by: TorTorden edit: Oh and trying to sync prices with eve-metrics at this time is obviously not working
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1427146
NVM was first running the stable wich was trying to sync with eve-metrics, the nightly build seemed to get them from else.
Dev builds pull data from eve-central. Not sure if notifications were changed to accomodate with this thou. _____ EVE Fit |
Kadesh Priestess
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Posted - 2011.01.04 23:57:00 -
[18]
Originally by: TorTorden A problem I can easily identify with and I wish him luck.
An actuall bigger deal for me and my corp is the ability EFT has to set a system wide effect, say for wormholes and I'm guessing this would be handy with the upcoming incursion effects, I'm perfectly aware this information isn't made readily available by ccp but would be 'nice' to have it.
Just the graphs alone is enough to make me use Pyfa
As current version of pyfa is a rewrite of the older one, it still contains most of the data we need for wh/incursion anomalies; i plan to make sure they all work properly before incursion's release (the one with sansha and stuff), and our GUI guy won't take it long to add separate market category (or any other way to add anomalies) to the pyfa itself. _____ EVE Fit |
Kadesh Priestess
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Posted - 2011.01.10 09:02:00 -
[19]
Originally by: Xyfu Edited by: Xyfu on 07/01/2011 07:01:30 Tripleeditawwwyeee: Eos, gamedata.py
@property "property"'s a keyword, isn't it? D':
It's method decorator.
Originally by: Ruareve I'm not sure if I'm doing something wrong, but I'm unable to slot any implants for any of my characters. I go in to manually add them and while the implant trees all exist they are also all empty and contain none of the actual implants.
For now please add them to the fittings, that's another screen we forgot to cut from release.
Originally by: Xyfu Ok, left clicking through the module states goes in the order Active -> Offline -> Online -> Active, which is kinda nonsensical, 'cause the only people I know who have offlined modules on their fits are Prowler pilots, and even then, they don't regularly switch things Online and Offline. I propose toggling between Online and Offline be done via middle click, toggling Online and Active be done via left click, and toggling FIYAH (doo doo doooo, I'll teach you to burn!) be done via right click.
Actually that's primarily habit from EFT, i had such 'suggestion' too, but got used to new behavior quickly - in 2 or 3 days. Toggling stuff online and offline is useful primarily for passive modules where you can compare ship stats w/o actual removal of module from fitting.
Originally by: Tornicks This could have been posted already, but will mention still: Introducing the possibility of applying the Command Ship Warfare Links' bonus effects to ship setups would be a good addition in the next release.
Yep, there'll be fleet simulator for that.
Originally by: Tornicks Also, can't see any graph with tanked DPS info.
Tanked dps... what parameters would you suggest for its axis?
Originally by: Chelso Any help would be much appreciated!
The only thing i can suggest is to navigate to your user folder, find .pyfa folder, backup it somewhere and delete, redownload pyfa itself and attempt to run again. Error itself isn't very descriptive, so can't help much with it. _____ EVE Fit |
Kadesh Priestess
Scalding Chill
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Posted - 2011.01.10 22:06:00 -
[20]
Edited by: Kadesh Priestess on 10/01/2011 22:08:02
Originally by: Fraa Bjorn On my Win7 machine, my username contains unicode (÷), whereas the working Vista machine has a 7-bit ascii username. I just quickly browsed the source on your homepage and I assume that is the problem? (although config.py does seem to account for unicode, but maybe sqlalchemy does not? )
You're absolutely correct, we have fixed it right after RC1 release. You can check out one of the development builds to make sure fix works for you.
Originally by: Lina Miaoke A small suggestion I would like to see. The exact amount of resource remaining.
Currently it shows CPU 617/635 tf What I would like to see CPU 617/635 tf (18 left) and CPU 687/635 tf (52 over)
May be good idea for a tooltip, but for some static text box we just don't have enough space (not for all, but for some fitttings, eg supercaps). _____ EVE Fit |
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Kadesh Priestess
Scalding Chill
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Posted - 2011.01.11 21:07:00 -
[21]
Edited by: Kadesh Priestess on 11/01/2011 21:09:49
Originally by: TimeDrawsNigh I'm also getting the same message after running the program once and quitting it. Deleting it and reinstalling the program fixes it.. for one more run, then after quitting it I'm back to square one. I'm running Mac OS X 10.5.8 btw.
Unfortunately, for now we can't help with this one. I have couple of Macs at work (including macbook 3.1 with 10.5 on-board), but won't have time to check the issue anytime soon. So if anyone familiar with Mac and Python (as well as access to machine with similar issue) can help us with tracking issue down - it'd be greatly appreciated.
Originally by: Temporal Saint Something I can do to get it to work?
My primary workstation has almost the same setup, so, uh, i can't imagine what can cause it. Do you have DEP enabled for all programs or just system components (System Properties > Advanced System Settings > Advanced > Performance Settings > Data Execution Prevention)?
Originally by: Xyfu Close enough, apart from:
Maybe later as an option, current behavior will be kept as default.
Originally by: Xyfu Nah, using XP, just does it anyway sometimes. (Bit of a slow rig, when running 3 EVEs and a firefox.)
Hopefully we got rid of flickering on MSW platform at all, including XP platform :) _____ EVE Fit |
Kadesh Priestess
Scalding Chill
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Posted - 2011.01.20 06:13:00 -
[22]
Edited by: Kadesh Priestess on 20/01/2011 06:15:07
Originally by: Temporal Saint Downloaded the latest nightly, everything works but as soon as I open the character editor, it crashes.
Is there a log or maybe a debug switch I can enable for extra logging?
There's similar ticket in our trac (344). Could you check to which value padding is set on your system, please? It's under following menus:
Originally by: achoura Border padding is under Window Color* and Appearance. R.click > personalise > select aero > select window color > Advanced appearance settings > set border padding to zero.
Originally by: Xyfu Right click, project onto fit. Though, script changes in projected effects aren't implemented yet.
At some point we plan to make charges loadable in projected modules and make fittings projectable.
Originally by: yoo'hoo Looking cool so far. The only thing that bugged me after using eft so much is no sorting of the resistance types. Its one long list and a mess. A sub group of the resist type would help out greatly under the different platings and hardeners.
Because pyfa uses the same grouping which is used by eve market in game, grouping by resistance types may be done by hack/hardcoding, thus we're not that willing to implement it unless alternative ways are found. But what you're requesting is halfway done - items are sorted by base item (most often it's t1 variation of corresponding resistance type item), which is different for different hardener/plating/amplifier types, so sorting (but not grouping) is there.
Originally by: Zemog Osan It's there to a certain extent I guess but It's not the same. If you don't have a skill trained that effects that ship or module it won't show it, it doesn't show you what level that skill is or give you a quick way to change it like ETF does.
It's intended to work like this, no skill trained - thing is not affected - pyfa doesn't know about this thing which can affect an item. There can be several workarounds to grab full list of affecting skills (eg background load of all5 character and analysis of skills which affect given item), but they may hit performance hard, and we'd like to delay it to the moment when all basic functionality is implemented and we can work on optimizations/advanced features. _____ EVE Fit |
Kadesh Priestess
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Posted - 2011.01.20 10:29:00 -
[23]
Originally by: Mamba Lev Looks very good, can i import fits from EFT so i don't have to red them all? Saying that even importing 100 odd fits one at a time would be a ballache..
EFT cfg import is not implemented in RC1 (despite menu item is present), so wait for RC2 (will be released today or tomorrow), you can import all fittings there at once. _____ EVE Fit |
Kadesh Priestess
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Posted - 2011.01.20 22:03:00 -
[24]
Originally by: Gwendion * Separate High/Mid/Low slots. Something to visually split the slot selections.
Ticket 309. We plan to do it at some point, but our guy who deals with interface says it will require vast amount of work (fitting view would need to use custom widget written from scratch instead of standard widget we're using at the moment), so not soon.
Originally by: Gwendion * Ability to turn off the delayed numbers. (Its annoying to some of us =)
Resistance/resources gauges animation?
Originally by: Gwendion * Maybe a toggle to turn on/off the ability to add modules past the ship's limits.
Also planned, ticket 335.
Originally by: Gwendion * Add option for Eve-central prices too? =)
Eve-central is used as price source beginning from RC2.
Originally by: Gwendion * Text box search option for ships would be very useful.
Already there, isn't it? It's shown only when you click search icon though.
Originally by: Gwendion * Ship search filtered by race option.
We decided to drop it as it wasn't used by absolute majority of users.
Originally by: Gwendion ** Ship search filtered by "This char can fly" option ** Same with Modules option.
Good idea, but not soon :) will file ticket for this. _____ EVE Fit |
Kadesh Priestess
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Posted - 2011.01.20 22:29:00 -
[25]
Edited by: Kadesh Priestess on 20/01/2011 22:32:38 Pyfa 1.0 RC2 is ready with following changes:
- Database:
- Updated to Incursion 1.1, which includes new sansha supercarrier among other smaller changes
- Fitting stats:
- T3 subsystems are now formalized in pyfa test suite to make sure their bonuses are properly applied
- Fixes to dps/cap stats calculation when 'Factor in reload time' option is on
- Interface:
- Rewritten ship browser (which mostly keeps old look and feel though)
- In ammo column, max amount ofcharges loadable into weapon was replaced by amount of shots before you have to reload (which is different for weapons like lasers)
- Internationalization:
- Bug fixed which didn't let pyfa to launch when you have non-latin Windows account name
- Fittings with non-latin names can be imported from xml/eft configs
- Interoperability:
- Now pyfa features proper importer from EFT .cfg files, located under File > Import menu (note that you can select multiple files at once)
- Interoperability: added support for /OFFLINE tag for EFT import/export
- Miscellanea:
- EVE-central is used as price service instead of EVE-metrics
_____ EVE Fit |
Kadesh Priestess
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Posted - 2011.01.21 12:57:00 -
[26]
Originally by: Temporal Saint lol it can't be set to zero, 1 is the minimum. Anyway I set it to 2 and the char editor works again.
Displayed value seems to depend on your regional settings, technically speaking your 1 = 0 of the most. Thanks for trying the workaround. _____ EVE Fit |
Kadesh Priestess
Scalding Chill
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Posted - 2011.01.22 22:27:00 -
[27]
Originally by: Sabevissia Just wanted to give ya guys the heads up on this one.
Thanks, one of the recent changes broke windows nighty builds, now should be fixed.
Originally by: babybackribs I live in a wormhole, so until the effects are added (or i find out where to apply them) I'll have to keep using EFT :-(
Soon, most likely in next release (which we hope to make with launch of incursions). _____ EVE Fit |
Kadesh Priestess
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Posted - 2011.06.23 16:30:00 -
[28]
Release time! Pyfa 1.0 is available.
Windows: installer, compressed archive Mac: compressed archive Src: compressed archive
As development team has been pretty much inactive most of the time, not much changes: some performance improvements and updated to incarna (including new AT prize ships).
Please be aware that this release includes all the bugs which slipped into incarna, namely salvagers being affected by tractor beam bonuses and negative bonus to resistances on Malice. _____ EVE Fit |
Kadesh Priestess
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Posted - 2011.06.23 19:47:00 -
[29]
Could you say amount of shield HP restored each cycle for this setup in game? Seems to be like a question of stacking penalty applied to SBAs, need to confirm it before fix. _____ EVE Fit |
Kadesh Priestess
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Posted - 2011.06.24 17:52:00 -
[30]
Just couple of days passed, but due to pretty severe bug in 1.0 (which primarily affected drone attributes calculations) here's 1.0.1:
Windows: installer, compressed archive Mac: compressed archive Src: compressed archive
During these 2 days we've added couple of neat things: huge boost to ship browser responsiveness (when it comes to opening big groups) and faction stuff price fetching (props to c0rporation.com crew). _____ EVE Fit |
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Kadesh Priestess
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Posted - 2011.06.25 17:33:00 -
[31]
Originally by: Calora Beau I don't know if it already has it, but needs colour themes ^^ I know it sounds silly, but first impression count for a LOT! Especially when there is a competing product out there (EFT.)
A simple chose a colour would be nice, and I would have thought actually quite easily to implement.
Personally, i'm strongly against any application's own theme support. Also, as far as i understand the whole point of using wxWidgets (interface toolkit which is used in pyfa) is to take system's native widgets (or adapt to their look'n'feel) and present such 'native' gui to user. Not sure if it's even closely possible to provide theme selection in our case.
Fortunately for you, i'm dealing with internals of pyfa rather than interface :) _____ EVE Fit |
Kadesh Priestess
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Posted - 2011.06.26 09:10:00 -
[32]
Originally by: Xenuria lol Python... FAIL
lol Trillionaire High-Rollers Suicidal Bassoon Orkesta... FAIL _____ EVE Fit |
Kadesh Priestess
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Posted - 2011.06.28 19:42:00 -
[33]
1.0.2 released
Windows: installer, compressed archive Mac: compressed archive Src: compressed archive
Minor bugfixes and update to latest tranquility data, which now includes fix to bugged salvager bonuses. _____ EVE Fit |
Kadesh Priestess
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Posted - 2011.06.29 16:30:00 -
[34]
Edited by: Kadesh Priestess on 29/06/2011 16:31:22
Originally by: Seito Yaken Indeed, this really looking promising. Anyway, is there a more precise changelog somewhere?
No :3
Originally by: Seito Yaken Edit: Another question, why is the passive shield recharge in pyfa so different from the number in the fittings windows ingame? Same fitting Nighthawk ingame shows 26hp/s and in Pyfa it says 175hp/s?
What ^ said + you can click EHP label on the stats pane to not take resistances into account - so you can see raw shield boost/regen numbers. _____ EVE Fit |
Kadesh Priestess
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Posted - 2011.06.30 11:02:00 -
[35]
Edited by: Kadesh Priestess on 30/06/2011 11:03:44
Originally by: Rogerano Damage control II listed at 340m ISK. When I was playing last, they were a bit cheaper.
For market items we rely on eve-central prices. Someone recently uploaded invalid data to eve-central, which resulted in DC II price of 450m and BCS II of 600m etc.
Prices expiration time is set to 24 hours, so once prices are fixed at eve-central (they should be fine now), pyfa will pull new data.
Originally by: DeadDuck I think the EHP calcs maybe broken. Might be the noobs fault tought since I started to try this tool yesterday.
Very unlikely. Maybe just because EHO term used in eve itself is slightly different. _____ EVE Fit |
Kadesh Priestess
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Posted - 2011.07.04 17:25:00 -
[36]
Edited by: Kadesh Priestess on 04/07/2011 17:25:15 Ways to help us to debug the problem: 1) Open your user folder, then .pyfa folder (like C:\Users\<user>\.pyfa), take saveddata.db and upload it somewhere (any public ftp, file exchange services like megaupload/rapidshare/whatever). Should work if you do not have any top-secret fits there. 2) Make screenshot of pyfa window (alt + printscreen, if on windows - paste into paint and save), upload it to any image sharing service (imageshack.us, funkyimg.com, etc) and drop here link 3) Export setup in the eft format and paste it here + tell us what's particularly wrong
I don't think that mass-import from EFT's cfg files could cause such problem, so it's VERY likely you're using 'raw hp' mode. There's button in the top-right corner of resistances block, if it says 'HP' - then pyfa shows HP (ignoring resistances of the ship), click it to make it show EHP. _____ EVE Fit |
Kadesh Priestess
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Posted - 2011.07.05 14:26:00 -
[37]
Edited by: Kadesh Priestess on 05/07/2011 14:28:29 HP, EHP.
Which pyfa version are you using? Does it write anything into console or to some txt-format log located in pyfa's folder? _____ EVE Fit |
Kadesh Priestess
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Posted - 2011.07.06 12:20:00 -
[38]
Originally by: Thresh Avery Perhaps i've missed something obvious, but i can't seem to find a way to replace/remove a module or stack of drones on pyfa. It's actually got to the point that i'm getting very frustrated with the program - i'm using the latest stable version in case that helps.
Pre-post edit: After a short while of playing around more, it turns out that double-clicking removes the module. How come there's no user-friendly or "spelt out" way of doing this? And how come i can't just drag another module on top of a current one to replace it?
I think we should add context menu item. Currently, double-click and delete key should work.
Not sure regarding drag'n'drop. Personally, i'm not used to using d'n'd (double-click all the time instead), so will leave it for gui guys' judgement.
Originally by: Def Antares Here my screenies:
http://alpha-orionis.com/images/PYFA_EHP.jpg
http://alpha-orionis.com/images/PYFA_RHP.jpg
Looks weird, pyfa always applies raw damage pattern.
1) Check pyfa's folder for logs (not user/.pyfa, but pyfa's folder; if pyfa is installed into some protected location like program files folder - please tell, i'll explain how to get these logs) 2) Move user/.pyfa/saveddata.db to some other place and attempt to reproduce bug. Probably some data was corrupted somehow. If it helps - upload your corrupted database, we'll check what might have gone wrong.
Originally by: Templar Knightsbane im running pyfa, and was just wondering if there was a total defence function like their is in EFT, that tells you the total perma rep tank ability and a pulsed one like they do in EFT?
Take a look at 'recharge rates' part of setup stats pane. _____ EVE Fit |
Kadesh Priestess
Scalding Chill
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Posted - 2011.07.11 17:13:00 -
[39]
Edited by: Kadesh Priestess on 11/07/2011 17:13:58 Bug with EHP has been confirmed - it affected only clean installations (ie pyfa wasn't launched before) of 1.0.1 and 1.0.2, thanks Def Antares for reporting it. Here's release which fixes it:
Windows: installer, compressed archive Mac: compressed archive Src: compressed archive _____ EVE Fit |
Kadesh Priestess
Scalding Chill
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Posted - 2011.07.15 09:35:00 -
[40]
Originally by: Sabevissia The current Windows nightly build might be having some minor issues/bug fixes needed on certain systems.
Looks weird. Error log points at some change we made prior to 1.0.2 release, so it doesn't look as machine-specific issue, more likely something was cached somewhere.
There were little to no changes after release of 1.0.3. Does 1.0.3 work for you? Try cleaning pyfa's program folder completely (and if it was installed into program files folder, check <user>\AppData\Local\VirtualStore\<path-to-pyfa-from-c>), then reinstalling, it may help. I've just tried WinXP under VirtualBox, and latest nighty windows compressed build and installer work fine. _____ EVE Fit |
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Kadesh Priestess
Scalding Chill
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Posted - 2011.09.06 12:42:00 -
[41]
Link to the thread on new forums: https://forums.eveonline.com/default.aspx?g=posts&t=6391 _____ EVE Fit |
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